Tuesday, February 15, 2011

Monster Hunter Tri. Misc days

When April 1st came up as one of the days I had to make a drawing for I decided to make and post a silly drawing to see what kind of a reaction it would get.


A few days after the game came out I started working on a desktop wallpaper using the miniature doodles of all the monsters that I had used in the drawings before as a final huzzah.


Then a few months later after I'd finished the game I realized I needed to make one more picture for the final 'secret' monster.

Day 31: Alatreon

Monster Hunter Tri. Days 21-30

Day 21: GobulDay 22: UragaanDay 23: RathalosDay 24: DiablosDay 25: Giggi & GigginoxDay 26: Lagiacrus
Day 27: AgnaktorDay 28: DeviljhoDay 29: Ceadeus
Day 30: Jhen Mohran

Monster Hunter Tri. Days 11-20

Day 11: Ludroth
Day 12: UroktorDay 13: RhenoplosDay 14: Great JaggiDay 15: QurupecoDay 16: Royal LudrothDay 17: BarrothDay 18: RathianDay 19: Great BaggiDay 20:Barioth

Monster Hunter Tri. Days 1-10

In the weeks leading up to the release of Monster Hunter Tri on the Nintendo Wii back in April I created a topic on Capcom's public forums over at Capcom-Unity.com. In this topic I stated that I was going to draw one monster from the game every day up until it's release and post the results. The whole event was pretty successful, as it even received a mention on their main page.

Day 1: Felyne & Melynx
Day 2: Aptonoth
Day 3: Popo
Day 4: Kelbi
Day 5: EpiothDay 6: AltarothDay 7: BnahabraDay 8: DelexDay 9: Jaggi & JaggiaDay 10: Baggi

Here's the original topic,
and here's the front page mention.

Return of the Ka-Reese?

I've felt really guilty lately about not really doing much artistic stuff lately so I'm going to post a few things I have managed to do in the least few years in an attempt to inspire me to do some new stuff.

Flipnote Shoop-Da-Woop.


This was a first attempt at trying to make something with the Flipnote Studio program on my Nintendo DSi using a popular internet joke to see how much attention it would get. I later attempted to go all out and make a bigger and better piece afterwords but went too far and the file became too big for the program to work with when I was only half done.

Tuesday, July 22, 2008

NSCC Work term2

The Library is already a few weeks into their Laugh Out Loud summer reading program, so I figure now is a good time to upload the bits of animation that I did for it up to my blog.

First is the main animation I made for it, my Knock Knock joke. I already uploaded the character sheet for the 2 of 'em and a test walk cycle for Sarate already, so you should already know about these characters if you saw that. So I'm fairly pleased with how it turned out, but as with any artist I can say that it could have turned out better... but it's good nonetheless.


After finishing that I was asked to make an intro sequence in order to fill up the rest of my hours. Despite having less time to churn it out, I think I did a better job on it than my main animation.


This was mostly practive like the walk cycle was, but they liked it so much it was requested to be put into the main animation as a segue to the letter of the week segments.


You can check out the finished episodes as they come up here:
http://cehlibrary.ednet.ns.ca/loltheatre.html

Tuesday, June 3, 2008

NSCC Work term

I spent the month of May doing a work term for the Truro Library with a few other students for their "Laugh Out Loud" summer reading program. The idea was to create a few different short animated shorts to be put up on different weeks during the summer months. Below is some of the preliminary work I did for the characters I used for my animation, and I'll put up the full animation after it has been aired this summer.